Time Interloper Update! 1.1 Version!


Alrighty - I had a friend who finally betatested it and told me that there were barely ny sprites or anything in the game, and made me realize that I SHOULD upload a new version.

I had been working on it off and on, tryin to design sprites and color them, plus update my single BG, and did an experiemental dabble into a system of choices - probably similar to FABLE (despite not playing the game). I quickly realized I was over my head - so I decided to rip that system out of my game. Thanfkully, I hadn't gotten very far in the story's timeline anyway, so that was a relatively easy thing to do. 

The idea for this system was that you would have three gauges - to react, converse styles, and action. They were supposed to start at neutral, and whenever they tip from Impulsive to Cautious, (React), Manipulative to Honest (Converse), and Apathetic to Kind - (action). In theory, it would influence the gameplay that your character goes through - but it ended up way too complicated for me at the time, so I had to discard it. 

Anyway: 

What's added? 

* BJ Cameo Sprite, Brenda Sprite, and Klaus' sprite

* Changed the Font to be somewhat computer-like, and added a textbox  

* Colored more of the single BG I have in the game. 

Enjoy! 

GH

Files

TimeInterloper-1.1-pc.zip 31 MB
Apr 06, 2020
TimeInterloper-1.1-mac.zip 13 MB
Apr 06, 2020

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